Version 4.1
General
- Added Unwrap in Place operator.
- Added UV Sync Off operator to Display selected Islands in UV Sync off Mode.
- Added the ability to export Trims to bitmap format (PNG, BMP, TGA).
- Added the ability to import Trimsheet from DECALmachine add-on.
- Switching from BGL module to GPU due to the transition of Blender developers to GPU.
- Bugfixes.
Operators
Unwrap
- Added Unwrap in Place operator. (UV Editor mode)
- Added ability to Display Finished in UV Editor.
- Added an alert to Zen Unwrap operator if islands tagged as Finished are encountered.
- Fixed a bug with Unwrap Constraint operator, which does not work correctly if several islands consisting of only one polygon are selected.
- Fixed a bug with Zen Unwrap operator when it didn’t work stably in Seam Switch mode.
Select
- Optimized and fixed the algorithm for determining Flipped Islands.
Trimsheet
- Added the ability to export Trims to bitmap format (PNG, BMP, TGA).
- Added the ability to import Trimsheet from DECALmachine add-on.
- Added an option to the Align to Trim operator. Align Direction parameter can be taken from the active trim and not from the operator.
- Added the ability to manually select a texture for Trimsheet in 3D View.
- Fixed a bug with Keep Proportion option in Hotspot Mapping operator.
UV Checker
- Added UV Sync Off operator to Display selected Islands in UV Sync off Mode.
- Added the ability to Display all Draw Modes in Display panel.
- Added UV Islands Counter operator to get the number of Islands.
- Added Empty Objects operator to search for objects that do not contain polygons.
- Added Clear Attributes operator to clear mesh attributes used in Zen UV (Pack Excluded, Finished).
- Fixed a bug in the Checker Texture operator if the texture was not found on disk.
Pack
- Added the ability to display Pack Excluded in UV Editor.
Other
- Switching from BGL module to GPU due to the transition of Blender developers to GPU.
- Fixed a bug where launching Blender from the command line with Zen UV installed would result in a crash.
- Fixed potential bugs when switching Blender to Python 3.11.
- Fixed possible tagging of islands by Pack Excluded, Finished systems if the systems are not explicitly enabled.