Version 4.4.1

General

  • Optimization of the speed of Quadrify algorithm.
  • Added the ability to use any project texture as a Checker Texture.
  • Added Topology mode to Mirror Seam operator.
  • Added color display of faces belonging to Trim.

Operators

Unwrap

  • Added Topology mode to Mirror Seam operator.

Transform

  • Optimization of the speed of Quadrify algorithm.
  • Added a widget for setting up Quadrify operator before launch.
  • Added an alternative algorithm to Quadrify operator based on the native operator Follow Active Quad. This allows you to process larger meshes faster.
  • Added progress bar with the ability to cancel an operation for Quadrify operator.

Trimsheet

  • Added Inset property to Hotspot Mapping operator to set the margin when placing the island in Trim.
  • Added Add Trim UDIM operator for creating trims in UDIM Tiles positions.
  • Added the ability to show that polygons belong specifically to a trim by coloring them.
  • Added UV Area notification when using Zen Tool in 3D Viewport if there is no active texture or the texture does not contain trims.
  • Added Select Trim by Eyedropper operator for selecting the active trim using eyedropper.

Stack

  • Added a mode to Unstack operator in which islands located outside the UV Area will be processed.
  • Added the ability to identify islands by seams to Unstack operator. This allows you to avoid a situation where stacked islands are welded if they have common mesh vertices.

Checker Texture

  • Added Set Viewport Display Mode operator to the Tools section for group setting of object display properties.
  • Added Update Draw System button in the Display section for forced redrawing.
  • Added a warning if the mesh properties are set to a display type other than Texture.
  • Added the ability to use any project texture as a Checker Texture.

Other

  • Added an operator for moving islands to a UDIM tile by specifying the destination tile with the mouse cursor.