Version 5.3.0
General
- Colored Islands, UV Background Mask Display modes.
- UV Packmaster 4 Support.
- Relax Along Axis operator.
- Prepare Unwrap operator.
- Tweak Transform operators.
- Bug fixes.
Unwrap
- Added Prepare Unwrap operator to prepare an object for UV unwrapping.
- Auto Unwrap operator can now automatically create a UV Map if one does not exist.
- Optimized and accelerated Zen Unwrap operator for Blender v5.0.
- Added Relax Along Axis operator to relax selected vertices along a specified axis direction. It also replaces the functionality of Zen Unwrap – Unfold Vertices.
- Added the ability for Relax operator to automatically create a UV Map if the object does not have one.
- Added user defined props for Mark By Angle operator.
- Removed Unfold Vertices functionality from Zen Unwrap. It has been replaced by standalone Relax Along Axis operator.
Select
- Select by UV Area operator renamed to Select by UV Value. Added the ability to select islands by height and width.
- Select Stretched Faces algorithm is now aligned with Blender’s native Show UV Stretch – Area algorithm. Polygons are now selected exactly as they appear stretched when using Blender’s overlay.
UV Checker
- Added Background Mask option to shade the space between islands in UV Editor.
- Added the ability to enable display modes synchronously in UV Editor and 3D View.
- Added the ability to display islands in different (random) colors.
- Added Auto Update Draw option to disable all addon background tasks for maximum Blender performance. When disabled, all draw updates must be updated manually.
- Added the ability to export current Zen Draw overlay to an image file.
Trimsheet
- Added the ability to Sort Trims list by Size and to Select by Height or Width.
Transform
- Added Tweak operators for fast Moving, Rotating, and Scaling of UV islands.
Pack
- Added support for UV Packmaster 4.
UI
- Added a default panel in Favourites with the most frequently used operators (Most Used UV).
Fixed
- Fixed an error when quickly switching the current Trim in Trimsheet list.
- Fixed incorrect texture proportion detection when the texture is not found in Blender datablocks.
- Fixed multi-list mode in Trimsheet system for Blender v5.0.
- Fixed an issue where an open Texel Density tab generated a scene change event.
- Fixed Isolate Part operator not executing when a UV Map is missing.
- Fixed selection issue in edge mode in Quadrify operator.
- Fixed an error in restoring hotkey categories.
- Fixed Unmark All operator behavior when the object has no UV Map.
- Optimized and fixed Unstack operator.