Version 5.3.0

General

  • Colored Islands, UV Background Mask Display modes.
  • UV Packmaster 4 Support.
  • Relax Along Axis operator.
  • Prepare Unwrap operator.
  • Tweak Transform operators.
  • Bug fixes.

Unwrap

  • Added Prepare Unwrap operator to prepare an object for UV unwrapping.
  • Auto Unwrap operator can now automatically create a UV Map if one does not exist.
  • Optimized and accelerated Zen Unwrap operator for Blender v5.0.
  • Added Relax Along Axis operator to relax selected vertices along a specified axis direction. It also replaces the functionality of Zen Unwrap – Unfold Vertices.
  • Added the ability for Relax operator to automatically create a UV Map if the object does not have one.
  • Added user defined props for Mark By Angle operator.
  • Removed Unfold Vertices functionality from Zen Unwrap. It has been replaced by standalone Relax Along Axis operator.

Select

  • Select by UV Area operator renamed to Select by UV Value. Added the ability to select islands by height and width.
  • Select Stretched Faces algorithm is now aligned with Blender’s native Show UV Stretch – Area algorithm. Polygons are now selected exactly as they appear stretched when using Blender’s overlay.

UV Checker

  • Added Background Mask option to shade the space between islands in UV Editor.
  • Added the ability to enable display modes synchronously in UV Editor and 3D View.
  • Added the ability to display islands in different (random) colors.
  • Added Auto Update Draw option to disable all addon background tasks for maximum Blender performance. When disabled, all draw updates must be updated manually.
  • Added the ability to export current Zen Draw overlay to an image file.

Trimsheet

  • Added the ability to Sort Trims list by Size and to Select by Height or Width.

Transform

  • Added Tweak operators for fast Moving, Rotating, and Scaling of UV islands.

Pack

  • Added support for UV Packmaster 4.

UI

  • Added a default panel in Favourites with the most frequently used operators (Most Used UV).

Fixed

  • Fixed an error when quickly switching the current Trim in Trimsheet list.
  • Fixed incorrect texture proportion detection when the texture is not found in Blender datablocks.
  • Fixed multi-list mode in Trimsheet system for Blender v5.0.
  • Fixed an issue where an open Texel Density tab generated a scene change event.
  • Fixed Isolate Part operator not executing when a UV Map is missing.
  • Fixed selection issue in edge mode in Quadrify operator.
  • Fixed an error in restoring hotkey categories.
  • Fixed Unmark All operator behavior when the object has no UV Map.
  • Optimized and fixed Unstack operator.