Transform Tool

Move, Rotate, Orient, Scale, Fit, Align and Flip selected Islands or Faces/Edges/Vertices in 3D Viewport and UV Editor using Zen UV Gizmo.

Tip

Watch the video explaining how Transform Tool works.

You can activate it on the left bottom corner of the Tool panel.

Zen Transform Tool

Or from Pie Menu Shift+U on the Sector 2 with holding Shift

Tool Pie

Transform Tool Panel

Tool Pie

Tool Modes

Using different modes you can Move, Rotate, Scale selected Islands or Faces/Edges/Vertices in 3D Viewport and UV Editor.

Move G

Move Mode is representing Move in Trim operator and moves selected Islands or Faces/Edges/Vertices.

Mode Move

Rotate R

Rotate Mode is representing Rotate in Trim operator and rotates selected Islands or Faces/Edges/Vertices.

Mode Rotate

Scale S

Scale Mode is representing Scale in Trim operator and scales selected Islands or Faces/Edges/Vertices.

Mode Scale

Display Trims D

Activating Display Trip option in the Top part you activate Trims visibility. If you don’t have any Trims the UV Space will be counted as one Trim.

Frame around Gizmo marks the boundary of the Trim and helps to determine the location of Islands or selected faces on UVs.

Display Trims Without Trims

If you have Trims you’ll see the Trim list as well as texture assigned to the Trim.

Display Trims

Trim Select F

When Trim Select is active you can choose active Trim.

Trim Select

Display Trims Settings

Panel

Display Settings Panel

Main

Trim Display Settings

  • Display All Trims. Display All Trims or only active one.
  • Texture Preview. Display Trimsheet texture.
  • Display Name. Display Trim names.

Automatic Settings

  • Auto Highlight. Enable Display Trim settings by Default or use custom behavior with Manual settings when activating Transform Tool.

Tip

It’s recommended to use Manual if you don’t want to see Display Trims each time when you activate the tool.

  • Auto Disable Overlay. Auto Disable Blender or/and Trims overlay when activating Transform Tool.

Style Settings

Trim display settings in 3D Viewport and UV Editor, including Fill, Transparency, Font Size.

Transform Handles

Transform Handles provides access to such operators as Align, Rotate, Orient, Fit, Flip, Set Pivot and others.

Transform Handles

  • Off. Disable Transform handles.
  • Trim. Transform Handles Frame attached to the active Trim.
  • Gizmo. Transform Handles Frame attached to Gizmo.

Transform Handles Tools

Align Default

Align tool is representing Align to Trim operator and align selected Islands or Faces/Edges/Vertices to active Trim.

Transform Handles Align

Rotate 90’ and Orient Ctrl

Corner Point rotates Islands + 90’(CW). The green corner Point - 90’(CCW).

Transform Handles Rotate

Other Points Orients Islands Horizontally, Vertically, Automatically (Central Point).

Transform Handles Orient

Fit Shift

Fit tool is representing Fit to Trim operator and fits selected Islands or Faces/Edges/Vertices into active Trim.

Transform Handles Fit

Move and Fit Ctrl + Shift + Scroll

Using this tool you can Scroll between Trims and Fit your Islands in the same moment.

Transform Handles Fit Scroll

If you use names that divide trims into categories, you can enable an option that will limit trim changes to the selected category only.

scroll in categories

Flip Ctrl + Shift

Flip tool is representing Flip in Trim operator and flips selected Islands or Faces/Edges/Vertices.

Transform Handles Flip

Set Pivot Double Click

Double click on Transform Handle Point sets Pivot for Transform operations.

Transform Handles Pivot

Extra Tools

Central Transform Handles Point has some extra tools.

  • Unwrap. Double Click + Ctrl
  • World Orient. Double Click + Shift
  • Trim by Face. Double Click + Ctrl + Shift

Trimsheet Data Storage

  • Scene. Trim sheet is stored in a scene data-block.
  • Image. Trim sheet is stored in an image data-block.

Transform Mode

  • Islands. Selected Islands are transformed.
  • Selection. Selected Mesh Elements are transformed.

Lock in Trim

Limit transforms by active Trim.

Transform Lock

Drag

Choose the tool when Drag.

  • Active Tool. Use Active tool.
  • Tweak. Use Tweak tool.
  • Select Box. Use Select Box tool.
  • Select Circle. Use Select Circle tool.
  • Select Lasso. Use Select Lasso tool.

Viewport Screen Selector

This widget represents one more way about how to choose active Trim in 3D Viewport. Viewport Screen Selector will be always on top of your scene in 2D form.

You can enable it using widget button on the right top corner in 3D Viewport or press Shift + F.

Selector_Select

You can change widget Size Scroll and Position Shift + MMB + Drug in 3D Viewport.

Selector_Size

You can Screen Lock the Position you like clicking with Shift on the widget button (it will change the color from Blue to Turquoise). When Screen Lock is active you can’t change widget Size and Position using mouse.

Also, Position can be Screen Locked and adjusted in Display Trim Settings when widget is active.

Selector_Lock

UV Editor Tool Category

In UV Editor context you can switch from Transforms to Trims category where you can Create and Resize Trims.

Category

More about the process of Trim Creation you can read here.