Combo Panel

Combo Panel is a place where you can find all Zen UV operators. Operators are divided into thematic sections on the left side.

The set of operators in the Combo Panel may vary depending on the context. Some operators do not work in UV Editor and present in 3D Viewport only.

It’s on the N-Panel and you can customize the appearance of panels in Preferences.

Tip

Watch the video explaining how Combo Panels works.

Combo Panel

Multiple Panels

Open multiple panels with SHIFT + LMB.

Combo Panel

Panels Pinning

Pin some panels with CTRL + LMB

Combo Panel

Combo Panel in Properties

When Zen UV Transform Tool is active you can find Combo Panel in Properties.

Combo Panel

Combo Panel is the same in N-Panel and Pop-up menu Shift + U. You can call this menu anywhere.

Combo Panel

Tip

Don’t forget to drink some good beer today!


Update reminder

Reminds you that a new version has been released and you can update the addon.

update reminder


Pie Menu

Pie Menu

Pie Menu interaction

To use alternative commands in the Pie Menu, use a quick keypress. Avoid holding the Pie Menu hotkey for too long. Follow these steps:

Quick keypress:

  • Press and immediately release the hotkey to open the Pie Menu.
  • The Pie Menu will stay on the screen, and you can perform alternate actions using modifier keys (Ctrl, Alt, Shift).
  • To do this, press a modifier key and then click the desired option in the Pie Menu.

If you press and hold the hotkey for just over 1 second, the Pie Menu will automatically close once you release it, unless you hover over a section.

Operators

Quadrify | Relax Quadrify Islands

  • DefaultQuadrify Islands. Straighten rectangular-shaped Islands.
  • CTRLRelax. Relax Selected Islands.
  • SHIFTHotspot Mapping. Map Islands by matching Islands to predefined Trims from Trimsheet.

Zen Unwrap | Pack Zen Unwrap

  • DefaultZen Unwrap. Unwrap by Marked edges. If you have selected edges or faces they will be Marked as Seams and/or Sharp Edges and Unwrapped after.
  • ALTPack Islands. Pack Islands by chosen Pack Engine.
  • SHIFTZen UV Transform Tool. Move, Rotate, Scale, Fit, Align and Flip Islands in 3D View and UV Editor using Zen UV Gizmo.

Checker | Finished Checker Texture

Unmark | Tag Unfinished Unmark Seams

  • DefaultUnmark. Unmark selected edges or face borders as Seams and/or Sharp edges.
  • CTRLTag Unfinished. Tag selected Islands as Unfinished.
  • ALTUnmark All. Remove all Seams and/or Sharp edges from the mesh.

Mark | Tag Finished Mark Seams

  • DefaultMark. Mark selected edges or face borders as Seams and/or Sharp edges.
  • CTRLTag Finished. Tag selected Islands as Finished. Islands Taged as Finished won’t be unwrapped, recommended to Tag manually changed Islands (e.g. Quadrified Islands).

Select: Islands | Overlapped

Isolate Islands (Toggle)

Mark by Angle

  • DefaultMark by Angle. Mark edges as Seams and/or Sharp edges by Angle.

Pie Menu Assist

Pie Menu Assist

Pie Menu Assist is special help window, which is located below the Pie Menu. There you can find, highlight and execute all the alternative ALT, CTRL, SHIFT Pie Menu commands.

Assist

If you want to disable Pie Menu Assist, you can do it here N-Panel -> Zen UV -> Preferences -> Display -> Display Pie Assist. Or in the Addon Preferences -> UI tab.


Default Shortcut

Zen UV Pie Menu Zen UV Pie MenuAlt + U

Shortcut

If you don’t like default Pie Menu Shortcut, it can be changed here Edit -> Preferences -> Add-ons -> Zen UV -> Keymap. Don’t forget to change Shortcut for both contexts Mesh and UV Editor.


Progress Bar

Progress Bar is designed to display the progress of the operator execution process. Not all operators use the Progress Bar, only those that require complex calculations. On some operating systems of the Linux family, the Progress Bar can cause Blender to crash. To avoid this situation, you can disable the Progress Bar in Panel - Preferences - Display Progress Bar.

Progress Bar


Transform Tool

Move, Rotate, Scale, Fit, Align and Flip selected Islands or Faces/Edges/Vertices in 3D Viewport and UV Editor using Zen UV Gizmo.

Follow the link to find more information about Transform Tool.

Zen Transform Tool


Darken Image

Darken Image operator is designed to adjust the darkening of an Image in the context of the UV Editor. It does not change the texture but uses color management curve to darken it.

Darken Image

Tip

Watch the video explaining how Darken Image works.

You can find this operator in UV Editor Overlay.

Darken Image In UI

Warning

This option affects on current render settings. Do not forget to switch it off before rendering.


Right menu assist

  • Right Menu Assist - Enables or disables the ‘Add to ZenUV Favorites’ option in the right-click menu.
right menu
Right Menu Assist

Save As Default Operator Properties

Starting from Zen UV 4.5.2, the ability to save default properties for certain operators has been introduced. This feature allows you to customize operators to your preferences and eliminates the need to adjust them every time you restart Blender.

Operators that support saving default properties
Zen Unwrap
Quadrify

How to Set Default Properties

  1. Run the operator normally.
  2. Locate the property you want to save as default.
  3. Adjust the property to the desired value.
  4. Hover the mouse over the property.
  5. Right-click on the property.
  6. From the context menu, select Save As Default.
    Save As Default
  7. In the confirmation dialog that appears, click OK.
  8. Restart Blender to apply the saved default settings.

Properties

Save As Deafault Properties

  • Mode - Defines what to save.
    • Property - Save only active property.
    • Active Operator - Save all properties of the active operator.
    • All Operators - Save default values of all available operators.
  • Revert - Revert to the initial state as it was deployed with the addon.