Version 4.0


General

New Systems

  • Added Compact UI system. One panel to rule them all!
  • Added Trimsheet system. Create Trimsheets and Move, Rotate, Scale, Fit, Align and Flip Islands inside Trims.
  • Added Zen UV Transform tool. Move, Rotate, Scale, Fit, Align and Flip Islands in 3D View and UV Editor using Zen UV Gizmo.

New Operators

  • Added Display Flipped operator to display Flipped Islands in UV Editor.
  • Added Unwrap Constraint operator to unwrap Islands along a certain axis.
  • Added Match and Stitch operator to match Islands position, rotation, scale and stitch vertices if it’s possible.

Operators

Unwrap

  • Added Unwrap Constraint operator to unwrap Islands along a certain axis.
  • Added the ability to save existing Seams for Unwrap by Angle operator.
  • Added the ability to create Seams only for selected edges for Unwrap by Angle operator.
  • Fixed a bug with incorrect separation of Marked edges.
  • Fixed a bug with edge marking if it is disabled in Global mode for Zen Unwrap operator.

Select

  • Added the ability to work in UV Editor in Sync UV Off mode for Select Interseam operator.
  • Fixed a bug with incorrect selection with Sync UV Off mode for Select Flipped operator.

Transform

  • Added Match and Stitch operator to match Islands position, rotation, scale and stitch vertices if it’s possible.
  • Added Advanced Transform operators to make it easier to assign Transform operators to hotkeys.
  • Added the ability to Distribute Islands based on their location in UV space (UV Position) for Distribute and Sort operator.
  • Added Move to UV Area operator to move Islands to the main UV Area preserving UVs.
  • Added the ability to stick Islands position and size after Relaxing.
  • Fixed a bug where selected edge did not split Island for Quadrify Island operator.
  • Fixed a bug with transformation for non-square textures.
  • Fixed a bug with Multi object selection in World Orient operator.

Texel Density

  • Improved Texel Density preset system, now it works with Blender’s native preset system.
  • Fixed a bug with getting TD from very small Islands.

Checker Map

  • Added Display Flipped operator to display Flipped Islands in UV Editor.
  • Added Select operators to detect mesh errors.
  • Added previews to the list of checker textures.
  • Added some elements to the panel in the UV Editor context.
  • Fixed a bug of z-fight system for Blender 3.0 and above.
  • Fixed a bug if there is an empty group in the nodes.

Pack

  • Added the ability to Pack Islands into active Trim (UVP only).
  • Added the ability to Pack selected Islands. Allows you to pack only selected Islands (except UV Packer).
  • Fixed a bug with UVP Engine. Overlay output conflict if HOps UV Display is On.

Preferences

  • Added the ability to disable Progress Bar.

Sticky UV Widget

  • Fixed a bug with closing the last UV Editor if there are no other editors in the layout.

Other

  • Added Darken Image operator in Overlay to darken texture in UV Editor.
  • Stopped support for Blender versions lower than 2.93