Version 4.2.0


General

  • Redesigned and improved Texel Density system.
  • Redesigned and improved Advanced UV Maps system.
  • Updated Pack system for Pack operator in Blender 3.6.1 and higher.
  • Added Display UVs in Object mode and Display Overlapped Islands operators.
  • Added Zen UV Core Library v2.0 for Zen UV 4.2 and higher.

Operators

Advanced UV Maps

  • Updated UV Maps Display and Sync system in multi-object mode.
  • Improved Rename operator. Added the ability to rename multiple textures belonging to the same object using a template.
  • Added the ability to change the position of the UV Map in all modes including multi-object.
  • Added interface for managing native Transfer UV operators (Object mode only).

Unwrap

  • Added Set TD option to Zen Unwrap operator.
  • Fixed a bug in Zen Unwrap when the UV Map was not created correctly in vertex mode.

Transform

  • Added Advanced mode for Randomize operator.
  • Added Grab Increment operator to Move system.
  • Added Set TD option to Quadrify operator.
  • Fixed a bug in Align system when vertices of triangular faces were not aligning.
  • Fixed a bug in Align to UV Area operator when it aligned islands chaotically in 3D View context.

TrimSheet

  • Added Clean Trimsheet Preview Folder operator to clean Preview images.
  • Added an option to disable the Timsheet Presets loading confirmation dialog.
  • Fixed a bug in importing Trimsheet from Adobe Illustrator when Trims without colors and names were imported.
  • Fixed a bug in Align To Trim operator for the case when there are no Trims in the scene. Alignment is performed by UV Area.

Stack

  • Added Zen UV Core Library v2.0 for Zen UV 4.2 and higher.
  • Fixed a bug in Select Stacked operator when UV Sync is disabled.

Texel Density

  • Added the ability to specify Island Pivot when setting TD.
  • Added Calculate TD operator which calculates recommended Texture size based on the desired TD and vice versa.
  • Updated Display system. Now it works on the Overlay principle.
  • Added Gradient Widget to Display the current state of TD.
  • Added TD Range operator to calculate the minimum, average, maximum TD values for selected objects or scene.
  • Added Island Size system to control Island size in Pixels and Units.
  • Added UV World Size system to control texture size in scene units.
  • Added an option indicating the accuracy of TD calculations. By decreasing the value you can get faster calculation speed.
  • Updated and optimized Select by TD operator.

TD Preset System

  • Added the ability to save texture size and units of measurement along with Presets (optional).
  • Added Global TD Preset for use in other operators. Unwrap and Quadrify operators can set the TD specified in this preset.
  • Added Sort operator for sorting Presets by TD value.
  • Added Create Presets operator to create Presets from selected Islands.
  • Added Colorize Presets operator for assigning colors to existing Presets according to the color scheme.

UV Checker

  • Added Display UV Object operator to display UVs in Object mode.
  • Added Display Overlapped operator to display Overlapped Islands.

Pack

  • Added Pack In Trim option for Blender Pack Engine for Blender 3.6.1 and higher.
  • Added the ability to use Excluded system for UV Packer Pack Engine.
  • Updated Get UV Coverage operator. Added options for coverage calculation: Generic, Selected, Exclude Stacked.
  • Updated Pack system to the new Pack operator for Blender 3.6.1 and higher.
  • Fixed functionality of the Pack operator in Sync Off mode.
  • Disabled the ability to use Pack operator for Blender 3.6.0. Added Popup with warning.

Other

  • Added a cancel action button to Progress Bar Widget.
  • Fixed a bug where Island received distortion if it overlapped itself.
  • Added Update Widget in Viewport to update Draw when Auto Update Draw is disabled.