Version 4.3.0


General

  • Added operators for working with UDIM workflow.
  • Added operators to Display UV Borders (Margin) and Seams.
  • Added operators for symmetrizing UV coordinates.
  • Added Snap and Lock Size operators when creating and modifying Trims.
  • Optimization for UV Packmaster 3.2.
  • Bug fixes.

Operators

Advanced UV Maps

  • Added UDIM Tools for creating and managing UDIM tiles.
  • Added Clean UV Maps operator to remove all inactive UV maps.
  • Added Set UV Map Name by Index operator to rename a UV Map based on its position in the list.
  • Fixed a bug with desynchronization in display of Advanced UV Maps in UV Editor and 3D View.
  • Fixed a bug in Advanced UV Maps Panel when Users were added to an object.
  • Fixed a bug in renaming UV Maps when an extra index of the form “.001” could be added to the name.

Seam Groups

  • Added Assign/Remove Selection operators to to add and subtract selected from the active Seam Group.

Unwrap

  • Added Hide/Unhide Islands operators for Finished system.
  • Added Select/Deselect Islands operators for Finished system.
  • Updated Mirror Seam operator. The algorithm and UX have been improved, new options have been added.
  • Fixed a bug in Zen Unwrap operator if an object has no polygons or all polygons are hidden.
  • Fixed a bug in Zen Unwrap operator when marking still occurred when Mark was Off.
  • Fixed a bug in Zen Unwrap algorithm when objects were ignored if they had islands with Excluded tag.
  • Fixed a bug in Zen Unwrap operator when, in the “nothing selected” mode, Seams are created by corner instead of unwrapped by existing Seams if the Mark by Angle command from the dialog was previously executed.

Select

  • Added Select in Tile operator to select Islands based on their position relative to the UDIM Tile or UV Area.
  • Added Select Half operator for selecting half of the mesh relative to the pivot to optimize the pipeline of symmetrical objects.

Transform

  • Added Symmetrize operator to symmetrize UVs for selected elements.
  • Added the ability to ignore non-quad Islands for Quadrify operator.
  • Added limit on the number of initially selected edges for Quadrify operator. If the limit is exceeded, new seams will not be created, which previously led to operator freezes.
  • Added Move 2D Cursor to Selection. It has also been added to UV Editor RMB menu.
  • Added Order option for Transform - Orient operator to select whether to process Islands individually or all Islands as one.
  • Added Active UDIM Tile option to Move to UV Area operator to move Islands to Active UDIM Tile.
  • Improved Randomize algorithm.
  • Fixed a bug with non-square textures for Relax operator.
  • Fixed a bug in Unwrap Constraint operator if the island consists of one polygon.
  • Fixed a bug in Match and Stitch operator when working in multi-object mode.
  • Fixed a bug in Transform - Orient by Selected operator if border edges are included in the selection.
  • Fixed a bug in Transform - Align operator if two parallel edges are selected in UV Sync Off mode.
  • Fixed a bug in Transform - Fit operator when it was impossible to deactivate Keep Proportions.

TrimSheet

  • Added the ability to Snap to Pixels, Grids, Trims in the process of creating and modifying trims.
  • Added Lock Size option when creating Trims. This allows you to create square shaped Trims.
  • Added notification that scaling limit has been reached (the island has reached the trim boundary) for Scale In Trim operator.
  • Fixed a bug in Fit to Trim operator in Selection, One by One mode where Islands were scaled to a point in the center of the Trim.
  • Fixed a bug where it was impossible to exit Trim editing mode.

Stack

  • Added Expand option for Unstack operator in Simple mode.
  • Fixed a bug in Stack panel UI if there are no objects in the scene.

Texel Density

  • Added Global option for Set TD operator to operate not only with values taken from Texel Density panel, but also with personal.
  • Fixed a bug in Set TD operator if no islands are selected.

UV Checker

  • Added Display UV Borders operator in UV Editor and 3D View to display Pack margin size.
  • Added Display Seams operator in UV Editor.
  • Added Select Doubled Vertices operator for Tools.
  • Improved Reset Checker operator taking into account restoration from previous versions of Blender.
  • Improved Zen Checker Nodes taking into account the compatibility of old and new versions of Blender.

Pack

  • Added compatibility with UVPackmaster 3.2.
  • Added Hide/Unhide Islands operators for Excluded system.
  • Added Select/Deselect Islands operators for Excluded system.

Other

  • Added Open folder button to Examples panel.
  • Added notification mechanism about the release of new Zen UV version.
  • Added size optimization in Pie Assistant when changing the interface scale.
  • Improved Gizmo buttons display algorithms when scaling the interface.
  • Fixed a bug with UI in Zen UV Combo Panel.
  • Disabled the ability to operate with Handles in Zen Tool in Object mode.
  • Fixed a bug that led to a crash if Sticky UV Editor is opened from the right side.
  • Disabled the ability to use Alt in combination with Sticky UV Editor as it is impossible from the point of view of the Blender API.
  • Fixed a bug when using the native functions convex_hull and fit_box_2d.