Version 4.4.1
General
- Optimization of the speed of Quadrify algorithm.
- Added the ability to use any project texture as a Checker Texture.
- Added Topology mode to Mirror Seam operator.
- Added color display of faces belonging to Trim.
Operators
Unwrap
- Added Topology mode to Mirror Seam operator.
Transform
- Optimization of the speed of Quadrify algorithm.
- Added a widget for setting up Quadrify operator before launch.
- Added an alternative algorithm to Quadrify operator based on the native operator Follow Active Quad. This allows you to process larger meshes faster.
- Added progress bar with the ability to cancel an operation for Quadrify operator.
Trimsheet
- Added Inset property to Hotspot Mapping operator to set the margin when placing the island in Trim.
- Added Add Trim UDIM operator for creating trims in UDIM Tiles positions.
- Added the ability to show that polygons belong specifically to a trim by coloring them.
- Added UV Area notification when using Zen Tool in 3D Viewport if there is no active texture or the texture does not contain trims.
- Added Select Trim by Eyedropper operator for selecting the active trim using eyedropper.
Stack
- Added a mode to Unstack operator in which islands located outside the UV Area will be processed.
- Added the ability to identify islands by seams to Unstack operator. This allows you to avoid a situation where stacked islands are welded if they have common mesh vertices.
Checker Texture
- Added Set Viewport Display Mode operator to the Tools section for group setting of object display properties.
- Added Update Draw System button in the Display section for forced redrawing.
- Added a warning if the mesh properties are set to a display type other than Texture.
- Added the ability to use any project texture as a Checker Texture.
Other
- Added an operator for moving islands to a UDIM tile by specifying the destination tile with the mouse cursor.